In-Progress Prototype 01!


These are all the changes and additions for this prototype update. If you do choose to play and take the time, please complete the post-survey form linked! https://forms.microsoft.com/r/rJcF5hWaXy

Art Direction:

  • Updated Post Processing (Water System & Emissions Bug) Image(s) Attached

Previously the addition of water system and some materials were not visibly available due to the post processing to allow cel-shading, this have been fixed!

The Particular Duck: 

  • New Duck Model Image(s) Attached
  • More Pitched Quacks
  • Swimming Animations Image(s) Attached

To be added in later updates the addition of character selection is in the works with multiple ducks!

UI/Menus:

  • Updated Main Menu Scene Image(s) Attached
  • Fade-in/Fade-out Transitions

To be fixed is the addition of UI Overlay telling the player the control scheme in the Grassylands: Tutorial Level.

Interaction System:

  • Object Blueprint Interactions (The Ant Farm, Beach Balls, Fences, & Hats)

Objects are now fully interactable, some with their own quirks, allowing the use of the interaction system to be activated. To be added object interaction highlights to showcase what you can highlight in player radius.

Camera System:

  • New Camera 4-Way Direction System Image(s) Attached
  • Camera Angle Control Scheme ("Q' & "E") & Gamepad Update

Playtester Level:

  • Grassylands: Tutorial Level Fully Complete! Image(s) Attached
  • Main Objective/Core Loop (Collect Hat & Enter Portal) Image(s) Attached

Block-out removed, new assets and textures everywhere! To be fixed developer audio sound effect & on-screen print.

Files

WaddleWaddlePrototype01.zip 808 MB
17 days ago

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Comments

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Among the many other things, I like the snap zoom effect